Tuesday, July 10, 2012

How storytelling can be used for library development? Part 2


In part one of my review of the authors Nyström and Sjögren (2012) who cover in 2 chapters how storytelling can benefit the development of libraries, I focused on customer, user or patron storytelling (to me it does not matter what we call them, though some LIS persons are at war over the semantics). In this entry I wish to focus on chapter 7 of their work, in which they discuss the persona method.

The persona method creates a fictional user based on real data about users, including the stories that are collected from users and the statistical results of surveys. In this method, this fictitious person represents the entire group of users believed to act similarly and need a particular product or service. This fictitious representation of users is a way of aggregating what is known about a range of users or nonusers. This fictitious person is then placed in a specific context, and a storyline created to describe that user or non user (or the group to which the person belongs). In this sense, the persona method reverses the principle of organizational and even personal storytelling.


In personal or organisational storytelling,  people construct stories that represents a real event happening to real people (Gabriel, 2000). These stories created are symbolic representations of a real event that is filtered by one's own mind and memory (Gabriel, 2000).  However, with the persona method, the story is begins by characterising 
real people or persons and then constructing an artificial event based on these persons who are the main characters in the story. In this sense, persona is like the method of novelists, while personal and organisational storytelling is in the tradition of memoirs and other lifewriting forms.


Nyström and Sjögren advocate that one of the advantages of applying and creating personas is that it enables the retention of details revealed from data collection in organizational memory. They argue that the method also simplifies the communicative task of getting employees to understand, identify with and care about the targeted group. In this sense the persona method helps to aggregate quantitative and qualitative data into a narrative or story format that makes for easier communication and presentation to employees and even funding partners.

The persona method according to Nystr
öm and Sjögren is a tool to be applied for strategic development or scenario planning, for marketing and for the designing of web services. Nyström and Sjögren also discusses the history of the method, describing it as being developed in the mid-1990s by designers of computer based systems. The method has been applied for designing websites and Internet services to ensure that these are functional for certain target groups. (For those wanting more coverage on what the persona method is, please check http://usability.gov/methods/analyze_current/personas.html, or the last reading below).



References:


Gabriel, Y. (1991). ON ORGANISATIONAL STORIES AND MYTHS: WHY IT IS EASIER TO SLAY A DRAGON THAN TO KILL A MYTH. International Sociology, 6(4), 427-442. doi:10.1177/026858091006004004 

Nyström, V., & Sjögren, L. (2012). An evaluation of the benefits and value of libraries. Oxford, U.K.: Chandos Publishing.

U.S. Government: U.S. Department of Health & Human Services. (nd.). Develop Personas . [ONLINE] Available at: http://usability.gov/methods/analyze_current/personas.html. [Last Accessed July 10, 2012].


Saturday, July 7, 2012

How storytelling can be used for library development? Part 1

To my small but loyal readership, I want to share with you my exciting discovery of the first library professional book that discusses storytelling as a tool for library development. That's right! I have discovered the first authors from the library and information discipline that discuss the application of storytelling to developing the library as an institution. And it was discovered in a serendipitous way, while physically browsing the library's newly acquired books for LIS and flipping through the pages. Meet Nyström and Sjögren (2012) who covers 2 whole chapters on how storytelling can be used to advance libraries. This is part 1 of my review on chapter 6 of the book that covers this topic.


While Nyström and Sjögren’s work is not wholly related to the theme of storytelling, the authors do provide in their book, two chapters that outline the use of storytelling for the development of libraries. In a chapter on customer surveys, Nyström and Sjögren outline storytelling as a both method of gathering research or collecting data from users and as a method for report and presenting data collected from surveys and interviews. In Nyström and Sjögren’s conceptualization, stories and narratives are essentially the same, and can refer to accounts of experiences that actually happened or are imagined. They conclude that stories do not provide an exact account of happenings, but are subjective, personal interpretations or constructions of events that took place.

Nyström and Sjögren focus on building a case for librarians to use storytelling in research methods to capture customer stories.   They begin this case by first establishing the history of the storytelling as a research method, explaining that narrative method was first used by historians for sharing knowledge. They provide a further timeline of the adoption of the method by other research disciplines, indicating that in the 1980s, social scientists adopted the method, using it in anthropology, ethnology, pedagogy, psychology and organizational theory.  They then discuss that in the 1990s, corporate storytelling developed especially in the United States where it was used primarily for marketing, but adapted in the 2000s as a tool for communicating internally to employees as well as externally with customers or the wider environment in which the organization existed.

Nyström and Sjögren also in building their case for the use of storytelling in library research on customers, also discuss that there is consensus on the value of studying stories to gain new perspectives and be able to analyse facts in new ways. They propose and demonstrate the use of storytelling in customer surveys as a method of obtaining information that questionnaire surveys could not collect, concluding that customer stories are rich sources of information about users’ library experiences. They suggest that these experiences can be used as a metric of quality demonstrating whether the library is of value to users and whether or not it is meeting users’ needs. As such, this information can provide the library with data to identify what needs to be improved or even generate new ideas. The authors affirm that libraries can learn from dialogue with users and from listening to customer experiences, while mentioning that storytelling can be used as both a marketing tool for libraries, as well as useful in meetings with funding organisations as well as in annual reports.

From this, I see the profession is on its way to repurpose storytelling from just an activity or service offered to our young users, to a tool that we use internally and externally to advance our noble institutions.

References:

Nyström, V., & Sjögren, L. (2012). An evaluation of the benefits and value of libraries. Oxford, U.K.: Chandos Publishing.


Friday, July 6, 2012

Considering gamification of work and study and applications to libraries

I have not been sharing much of my informed research or opinions recently. Much of that writing is taking place in my papers for the directed reading courses. In fact, until the end of August, I may not have much to say about my thesis ideas and its evolution, as I am currently saying it else where and revising it as I 'perform' it in narrative in those papers to submitted.

However, I do have some ideas to share. For example, I am thinking about improving human productivity through what is known as gamification. For those who have never heard of the term gamification, you can check out the definition on the website Gamifying Education.org or Lee and Hammer (2011). I recently learned the term after attending the CAIS conference poster sessions, where I interacted with a poster presenter that discussed applying gamification to create an app to help persons conserve energy and help the environment.

Earlier this week however, I thought about gamifying the research process, especially for persons who have to conduct literature review or readings,  by creating an app that awards points or some scoring system for each research article read. To make it more interesting, make the app run on Facebook so as to gamify the research process and make it social: where persons can compete with their Facebook friends or other colleagues to see who read the most research articles.

However, now I am thinking about it as a tool that managers could use to increase productivity in the work place. Each worker participates by inputting the number of tasks, and check off each that is completed. In the end, the computer scoring system would indicate their score awarded for each task completed, as well as comparisons with other workers. The computer game system could then distribute awards like the most productive worker - with the most tasks completed in relation to the number of tasks they have to get done.


For university libraries too this system could be rolled out for both students to engage their use of the library's resources and for staff. For students, the resources read could come from the online library catalogue or OPAC. Students could check off resources read and the system automatically calculates how many pages were read and compares their scores with other students in their discipline or faculty or course. Libraries would also get feedback about what students are reading that could inform collection development, as well as to indicate alternative metrics of the value that libraries provide, not just storing the number of hits on a resource, but rather the number of unique hits and number pages and resources read by all students within any given time span.

Library managers could also apply the system to library workers, as a project management tool to help make workers more productive by motivating them to perform through achieving high scores, which can result in both virtual and real rewards.

What do you think?

References:

Gamifying Education.org (2012). "What is gamification?". [ONLINE] Available at: http://www.gamifyingeducation.org/ [Last Accessed July 6, 2012].


Lee, J. J. & Hammer, J. (2011). Gamification in Education: What, How, Why Bother? Academic Exchange Quarterly 15(2). Available at: http://www.gamifyingeducation.org/files/Lee-Hammer-AEQ-2011.pdf

Tuesday, June 26, 2012

The Ergonomic library space: New design ideas for a healthier library space

Here goes another viewpoint or opinion piece entry. This always happen when I am reading or doing some work that bores me intellectually, that my mind begins to wander to other problems that require solutions. Today's problem is the question of how libraries could better design their spaces.

On seeing that a sedentary lifestyle contributes to the problem of obesity and related 21st century diseases, libraries need to modify their space design to help the public combat the problem of an inactive lifestyle. What we need library spaces that are designed like gym spaces, so that we can facilitate active lifestyles while people engage with information. This means that libraries need to have modified furniture that allow us to exercise our limbs while interacting with media.

We need unicycle chairs that we can sit on and pedal and burn calories while we read or surf the Internet. Or spaces where people can pace and read with a book or periodical like indoor track fields for walking and jogging.

Friday, June 22, 2012

Organizational storytelling research part 1

I am now unto my second annotated bibliography on storytelling and the connection with businesses. This part of the research is now uncovering dozens of articles on the subject of organisational storytelling. To help me make sense of the literature, I have realised that it is useful to think visually or graphically incorporating diagrams, illustrations and tables to help make sense of scholarly works. So this is what I have done so far with more readings, note taking and writings to be undertaken.


Thursday, June 21, 2012

Library as a place for academic writing

Today, my blog article departs from my more essay-like or research knowledge sharing. Today, I want to share reflections on the library as a place for me as a PhD student.

To me the library is the perfect place for content generation, creation and writing. It is a great place for the writer. As I sit in D.B. Weldon library, (Western University, formerly University of Western Ontario), I analyse the conditions that make me want to be here in the place to write my papers.

There is the quietness of the place, as less undergraduates are here during the summer period, giving me the opportunity to think, reflect and write uninterrupted by conversations.

The cool air-conditioned climate, as the heat of summer turns up, makes this a place of choice to work.

The wide screen workstations (yes workstations, not laptops or tablets) that enable me to enlarge the fonts of my content to my comfort level (no straining the eyes to look at text).

The bar-like stool also an asset. Though the stool irritatingly squeezes my buttocks after a time, it reminds me not to just sit around the workstation, but to get up from time to time to stretch and let the blood circulate through my body.

I love also the filtered water cooler that permits me to be able to refill my thermos each time it runs out and avoid the issue of plastic bottles (and their pesky chemicals and unseen bacteria that enter the water consumed).

The access to a clean men's washroom is also on the list. As I consume all that water, I need to get up regularly to empty the used water in my homeostatic system.

Finally, the reference books. When I need a definition of terms, I have a variety of tools at my disposal. I have the general dictionaries and the subject specific encyclopaedias and dictionaries for more scholarly definitions. Of course I  could use the Web, but nothing beats distractions from reading like going to the printed book, where multi-tasking is not optional.

I have outlined the variables that make a library a great place for the academic writer, namely:
  • quietness,
  • climate control
  • appropriate for content generation and the production of quality writing
  • seating
  • access to water for drinking purposes
  • access to sanitary conveniences
  • and tools and aids to support quality academic writing.

Wednesday, June 13, 2012

Reflections on blogs as life-writing information sources

This week as I focus on writing a paper on blogs as information sources, I am learning and inspired. As I have been reading, I have encountered one author who has explicitly shared my perspective that blogging is a form of life-writing (Keren, 2006 p. 7). According to Keren (2006), blogging is a form of life writing encompassing all the life writing genres: autobiographies, memoirs, confessions, spiritual quests, meditations, personal essays, travelogs, autobiographical short stories and novels, portraits, complaints, conceptual writings, works of humor and family histories.


Keren's (2006) mention of family histories peeks my interest in developing my own blog to document my family history, including photographs, in order to preserve the historical record of my family and pass it on to my daughters for their heritage.


On another matter, I think the LIS community needs to be better educated about blogs. While libraries are using blogging software to create their own blogs and apply blogging platforms for various library applications, I wonder when I will see blogs incorporated into library collection development policies.

So far I have learned that blogs are dynamic web pages, that presents content in a chronological manner. I have also learned that the majority of the blogosphere (in America) blog personal life stories and experiences (Lenhart & Fox, 2006). I have also learned that a great portion of bloggers are actually entrepreneurs (Technorati, 2011).

Technorati's (2011) State of the Blogosphere report states that:
13% of the blogosphere is characterized as entrepreneurs [N=526 of 4,114 bloggers around the world], or individuals blogging for a company or organization they own. 84% of these bloggers blog primarily about the industry they work in, with 46% blogging about business and 40% about technology. 76% blog to share expertise; 70% blog to gain professional recognition; and 68% to attract new clients for their business.
This tells me that a lot of entrepreneurs are sharing their own life stories and experiences online.

This brings me to my final conclusion. For me, I foresee libraries being actively in pursuit of these stories and life experiences being shared online just the way that they pursue the purchase of other lifeworks. Books about real people and their lives and experiences are among the bestsellers of the world and are also in high demand in our libraries. Yet those life stories and experiences actually published are done by publishing enterprises who make them because they know that the people whose lives are be written about are famous and will be bought and sold in millions of copies. Publishing companies take risk to publish books only if they are confident that there is a potential market for the content.

Libraries end up only buying books from these dominant publishers and players in the publishing market, while the voices and stories of the poor and ordinary are not covered, unless the media or press captures it. (Or perhaps the musicians and other artistes and players in the popular music industry)

If future libraries want to ensure social equity in the voices represented and truly democratic representation of stories and experiences of members of their community, libraries need to see blogs as important information sources that capture alternative community voices that are not necessarily represented in the published literature of life writing.


References:

Keren, M. (2006). Blogosphere :The new political arena. Lanham, MD: Lexington Books.


Lenhart, A., & Fox, S. (2006). Bloggers: A portrait of the internet’s new storytellers. Pew Internet & American Life Project. Retrieved from http://www.pewinternet.org/~/media//Files/Reports/2006/PIP%20Bloggers%20Report%20July%2019%202006.pdf.pdf

Technorati. (2011). State of the blogosphere 2011: Introduction and methodology. Retrieved 6/13/2012, 2012, from http://technorati.com/social-media/article/state-of-the-blogosphere-2011-introduction/